How Much Are The PS3 Price Cuts Costing Sony?

While Sony fought the Xbox360/Live revolution by pushing their console out as quickly as possible, it is now clear that the introduction of this juggernaut has had deep financial repercussions amongst a myriad of other woes. The birth year of the PS3 was criticized heavily and had an initally weak game library. In typical Sony fashion, the PS3 models offered to consumers was confusing and the software came out bare (Sony loves to do hardware first, features later, which tests the patience of consumers). 2008 is regarded as a power year for the PS3 which would enable more sales since a slew of incredible games are now being released consistently and the console is becoming so flexible. There is one caveat – the American economy is struggling.

Consumer confidence in America and many other countries is slumping, so its natural for the common man to balk at high console prices. The true price in console gaming isn’t just the system, but the games and everything else associated with it. Sony took a huge hit by dropping the price of the PS3, but they had to adapt to the dawn of a new financial era, where they couldn’t rely on America for a strong launch like they could before. The figures are staggering, as stated by Kotaku:

Pricing the Playstation 3 below its production cost caused Sony to lose $2.16 billion in 2007 and $1.16 billion in 2008, the company revealed today.

Sony’s fiscal 2008 annual report delineated potential risk factors to its investors, outlining that “the large-scale investment required during the development and introductory period of a new gaming platform may not be fully recovered.” The loss figures were provided as an example of the “significant negative impact” introducing a new platform can cause at first.

“In the past, large-scale investment relating to capital expenditures and research and development for the manufacture of key components, including semiconductors supplied for [PlayStation 3] was also recorded within the Electronics segment,” the company said.

In order to stay competitive, said Sony, it had to invest large amounts of money in research and development to introduce the PlayStation 3 into the market, and these sorts of expenditures don’t always get recouped, especially if a platform “fail[s] to achieve such favorable market penetration… resulting in a significant negative impact on Sony’s profitability.”

Even if it can recoup its investment, Sony said, it’s still possible to have lost large amounts of money on the platform’s introductory period, and even a successful PS3 might take a while to replace what it cost to produce. These possible outcomes are currently a risk for the company, Sony said.

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23
Jun 2008
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DISCUSSION 4 Comments
  • Sky7

    While the above article has some good information, it is important to understand that every console released to date dialing all the way back to the 8 bit days were priced below their productions costs. The margin is always made up in software unit sales. Every time you purchase a PS3, PS2 or PS1 title, Sony gets software royalties. Somehow, this was left out of the blog post. I just want to make sure that the complete picture is painted in regards to how consoles are priced. Some other additional facts:

    The PS3 platform reached the 5 million sold mark faster than the PS2 did.
    Microsoft has not made one dollar of profit with their gaming business operations (X-box, X-box 360) to date.

    Regards,
    S7

  • Sky7

    While the above article has some good information, it is important to understand that every console released to date dialing all the way back to the 8 bit days were priced below their productions costs. The margin is always made up in software unit sales. Every time you purchase a PS3, PS2 or PS1 title, Sony gets software royalties. Somehow, this was left out of the blog post. I just want to make sure that the complete picture is painted in regards to how consoles are priced. Some other additional facts:

    The PS3 platform reached the 5 million sold mark faster than the PS2 did.
    Microsoft has not made one dollar of profit with their gaming business operations (X-box, X-box 360) to date.

    Regards,
    S7

  • http://www.sonyinsider.com/ Sony Insider

    Thank you for the note. I cherish all comments especially this early in Sony Insider’s life. I want to make sure that the people using this site now are still using it a year from now.

    Anyway, I try to generalize some of these blog entries and news reports to enable discussion. I have found in the past that when I cover absolutely everything within a story, there are less comments. And to my delight, it worked. :) One must wonder how much in software royalties Sony is actually getting; I will have to look it up in their latest investors report.

    Regarding your Xbox comment, check this out. http://www.joystiq.com/2008/01/24/the-xbox-turns-a-profit/

  • Christopher MacManus

    Thank you for the note. I cherish all comments especially this early in Sony Insider’s life. I want to make sure that the people using this site now are still using it a year from now.

    Anyway, I try to generalize some of these blog entries and news reports to enable discussion. I have found in the past that when I cover absolutely everything within a story, there are less comments. And to my delight, it worked. :) One must wonder how much in software royalties Sony is actually getting; I will have to look it up in their latest investors report.

    Regarding your Xbox comment, check this out. http://www.joystiq.com/2008/01/24/the-xbox-turns-a-profit/