Stuff.tv Giving Away 3 Sony X Series Touchscreen Walkman To Lucky Londoners

Japan Sony Walkman

We’ve talked about the new Touchscreen Walkman so much that I know some of you are craving it immensely, as we feed you more and more links to information about it. I feel like the actual experience may be overwhelming for me because I already know everything about it. However, you may know before I do if you enter Stuff.tv’s new contest. I wish I was in London right now! How cool would it be to check out this little impromptu marketing event? If anyone gets pictures please send them to us via Contact.

“We’re giving you the chance to see it first-hand before anyone else at an exclusive showing on Wednesday 13 May at a secret central London location. What’s more, we’ve got three X Series to give away to you lucky people.

For your chance to go to the exclusive showing of the X Series, all you have to do is to email xseries@borkowski.co.uk quoting the code STUFFX13. There are only 20 places, and it’s first come, first served so get cracking! The winners will receive an email reply disclosing the location.

On top of that, every entry will be added into a prize draw to win one of three X Series Walkmans.”

* – Picture from daylife; Models show Sony Corp.’s new Walkman X series music players during a news conference at Sony Building showroom in Tokyo Tuesday, April 14, 2009. (AP Photo/Katsumi Kassahara)

11
May 2009
POSTED IN

Audio, Hardware

DISCUSSION 4 Comments

Logitech Harmony Adapter For PS3 Gets Real, Coming At End Of May

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We recieved a tip from EricDJ stating some new information about the Sony Playstation 3 Logitech Harmony Adapter, including pricing, SKU, and street date. This is information that I don’t believe is anywhere else, and through a simple Google search you can see that it is indeed legit. Best Buy actually had it listed but was removed, taken down, and is now cached. $59.99 isn’t a bad price point, but they need to bundle it with a remote to further entice users who may not even have one at all. Expect the Harmony Adapter to be available in several weeks on May 31st, at least in the USA. Best Buy had this additional picture (above) that I haven’t seen anywhere else.

Distributor: Logitech
Model: 943-000029
Sku: 9274714
Upc: 0-97855-05916-1
Street date: 05.31.09
Price $59.99

There was also some specs listed in the product description.

Compatible with Harmony remotes
To give you the power to use your remote to control your home entertainment system along with your Sony PlayStation 3
Supports all 51 PlayStation 3 commands
Along with allowing you to use the XrossMediaBar, DVDs and Blu-ray Disc movies with ease.
Wireless link
Frees up your PlayStation 3′s USB ports for other use.
Guided online setup
Walks you through the process of configuring the remote for your PlayStation 3.
Always-on AC power
So the adapter is always ready for input.

The mention of AC power is kinda geeky. I guess that would help anyone out who thought this thing was battery run, or something.

Thanks Eric!

11
May 2009
POSTED IN

Hardware, Playstation, PS3

DISCUSSION 5 Comments

“Loot” Coming To Playstation Home

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Sony Pictures Entertainment (http://www.sonypictures.com) today announced the launch of “Loot,” a group of innovative developers dedicated to creating branded interactive entertainment products and experiences for PlayStation(R)Home. PlayStation Home is an evolving 3D social gaming community built for Playstation 3 users to meet, chat, share and launch into games together via PlayStation Network.

Loot recently unveiled the release of “Living Room Stage Set,” available now in PlayStation Home in North America. Living Room Stage Set – the first of many new Loot offerings to come – is an interactive personal space that users can purchase through the PlayStation Home Mall. It features a movie soundstage and a full range of movie production props and equipment such as interactive cameras, lights, backdrops and basic furniture items that users can operate within Home – acting as director, actor or cinematographer on their own virtual production.

“We saw an opportunity to expand on the PlayStation Home experience for users who wanted additional collaborative and creative experiences,” said David Sterling, Vice President of Business Development for Sony Pictures Entertainment’s Digital Authoring Center and General Manager of Loot. “Loot is dedicated to using state-of-the-art technology to bring the entertainment world to gamers through interactive virtual products like Living Room Stage Set.”

“PlayStation Home has one of the most engaged communities with more than five million users, and there is a tremendous appetite for virtual goods and social experiences,” said Jack Buser, director of PlayStation Home at Sony Computer Entertainment America. “We’re always looking for new and innovative ways to grow the PlayStation Home community and believe that Loot offers cutting edge social tools and experiences for our users to further communicate and engage with one another.”

Living Room Stage Set can be purchased in the “Estates” store, located at the PlayStation Home Mall, where other Loot offerings are available. Loot’s Living Room Stage Set is available for $4.99 and comes loaded with a selection of props, which the player can use to decorate their set or use in any other owned PlayStation Home personal space. Information about Living Room Stage Set and the group’s latest developments will be available online at: http://twitter.com/lootgear.

08
May 2009
POSTED IN

Network, Playstation

DISCUSSION 3 Comments

Whatever Works, A New Woody Allen Film Distributed By Sony

Film Summer Preview Comedy

Whatever Works is an upcoming 2009 comedy film written and directed by the prolific film maker Woody Allen. This film stars Evan Rachel Wood, Patricia Clarkson, Kristen Johnston, Larry David, Ed Begley, Jr., Michael McKean, and Henry Cavill. Wood plays the naïve young wife of Larry David’s Ebenezer Scrooge-like character. The film is a dark comedy starring Larry David as an eccentric man from Greenwich Village who gets caught up in a series of love stories which get him in tangled up with a young girl from the south (Evan Rachel Wood) and her parents. Here is a new trailer:

Sony Picture Classics purchased U.S. distribution rights to Whatever Works. Sony will release it on June 19 2009.

Film Summer Preview Comedy

Film David

85890500ED020_Premiere_Of_W

08
May 2009
POSTED IN

Corporate, Media

DISCUSSION No Comments

New SonyStyle Store In Miami

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Sony Electronics is helping Miami customers gear up for their summer vacations with the opening of a new Sony Style store located in the Aventura Mall in the Miami area. Sony Style stores, designed for a customer seeking the best in service, quality and innovation, offers a breath of Sony electronics, music, movies and games in a ‘home’ environment. Like every SonyStyle store, shoppers are encouraged to test-drive products and experience our high definition televisions and home audio products in living room environments comparable to their own. Getting your purchase home is a snap with the option of personal in-home delivery services and custom installation support. Sony Style even offers free pick-up and recycling of your old television when you purchase and have a 37” or larger TV delivered.

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And during the month of May Sony Style is offering special promotions on all digital imaging devices including Cyber-shot cameras and Handycam camcorders to help consumers capture those special moments affordably.

Additionally, Backstage Premium Technical PC Services are available in-store, and are provided by Sony Certified Technicians. Services include new VAIO PC Set-up, software installations, memory upgrades, post-sales PC service and repair facilitation for VAIO PCs. Backstage service enriches VAIO PC ownership throughout the life of a VAIO PC offering value and peace of mind. Regardless of where the product was purchased, personalized care is provided at each of our Sony Style stores by dedicated and certified Sony technicians. Our technicians are experts in all things Sony VAIO and are trusted and convenient resources for everyone from the tech savvy to PC novices.

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Sony Style at the Aventura Mall is the 45th Sony Style store in the United States. Additional information about Sony Style stores can be found at www.sonystyle.com/retail.

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08
May 2009
POSTED IN

Corporate

DISCUSSION 13 Comments

Sony Ericsson Drops 400+ Employees In Sweden

sony-ericsson-building-3

According to PC World, Sony Ericsson will reduce its workforce by about 400 people in Lund, Sweden, cutting 160 employees and 250 consultants, the company announced on Friday. The site in Lund had a workforce of about 4,000, including 1,000 consultants, before the cuts, according to a spokesman. One hundred consultants were already shown the door in April, a statement said. The cutbacks are part of a plan to lower its global workforce by approximately 2,000 people — out of a total 10,000 — by the middle of next year. We have a Swedish newspaper source called evertiq.com that is saying 430, so its somewhere between 410-430 people, I suppose.

08
May 2009
POSTED IN

Corporate

DISCUSSION 1 Comment

Sony Hawaii Says Aloha To Employees

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Sony Hawaii was established in 1968 by then Sony Corporation president Akio Morita, who sent Kenji Tamiya to become Sony Hawaii’s first president. Today, Sony Hawaii is led by its eighth president, Naobumi “Ned” Nomura. It handles sales for Hawaii, Guam, Saipan, Palau and other selected Pacific regions as well as global U.S. military sales. Sony currently employs 73 people in Hawaii, but that number is to drop by more than half as they trimming staff from its Honolulu offices in Mapunapuna, with more to come in the next few months as part of an overall corporate restructuring effort.

Seventeen employees took voluntary early retirement deals, effective in June, according to John Dolak, spokesman for Sony. Fourteen more positions will be cut between June 5 and July 1, for a total of 31.

hawaii

When Sony first came to town in 1968, Hawaii was a different place. Color television was still a relatively new medium. Baseball was America’s #1 sport, and you could watch the Hawaii Islanders play in the old Honolulu Stadium on Isenberg Street. It cost 20 cents to catch a bus ride on the Honolulu Rapid Transit. A pound of freshly cooked char siu pork set you back 50 cents in Chinatown, and you ate guilt-free because cholesterol was a relatively unknown medical term.

At the time, Sony’s business in Hawaii was being conducted through a dealership, which in turn was handled by SONAM’s office in Los Angeles. In May 1968, Tamiya landed alone at Honolulu Airport with $50,000 in operation funds – a large responsibility considering Mr. Kenji Tamiya had been with Sony for about one year. Sent from Tokyo headquarters by President Akio Morita, he set up shop together with a few employees on the third floor of City Bank in downtown Honolulu. The $50,000 was spent quickly, and Tamiya began to use his salary to pay utility bills and employees’ salaries for the first two or three months. The products had not yet arrived, so money was spent while none was coming in.

Products finally arrived in August. Sony Hawaii had already established agreements with a number of dealers, and once the products were distributed, revenues began to come in. At the time, products meant only transistor radios. Sony Hawaii could not sell tape recorders due to an exclusive dealership agreement Sony had with Super Scope, which covered the U.S. mainland and Hawaii, and color television sets were not yet available. The first order Sony Hawaii received was for two radios and two stereos.

Thanks, Star Bulletin.

08
May 2009
POSTED IN

Corporate

DISCUSSION 3 Comments

NEA’s Interview With Sir Howard Stringer – A Knight In Sony Armor

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Sir Howard Stringer does it all – he’s CEO, Chairman, and President of Sony. Not many people stretch themselves that thin, but in the following interview you will see this man holds the key to Sony’s future in his mind. He has seen the best and worst of Sony, and has ideals that will slowly revolutionize the mindset of this company. Nikkei Electronics Asia recently sat down with Stringer in a lengthy interview that we’ve copied over here for your reading enjoyment. This is a definite must-read, and probably the best interview I’ve ever read with one of the most popular figures in Sony.

A lot of people are saying that this is a once-in-a-century recession, but what do you say?

It is certainly the worst I’ve ever experienced, and I can’t guess how long this tough situation might continue. The economists don’t seem to have anything useful to say, because they haven’t even figured out what happened to the banks. And there’s the problem of the yen, so strong that it’s eroding the price competitiveness of Japan’s export products.

Consumer electronics companies have to lower their costs or go bankrupt. There are some people who say that you should try to get out of this crisis through innovation, but the recession has slashed revenues and profits so far that innovation alone can’t work. The recession is not the only cause: products from companies in places like Korea, Taiwan and China cost less than those made in Japan. They are driving down the unit prices for products, and eroding the profitability of Japanese companies. That trend won’t change in the future, either.

If a product’s price changes too much, nobody will buy it, and we can’t make any innovations unless our product is a big hit. There are a number of tough problems, such as cutting temporary employees and accelerating manufacturing outsourcing. However, the Sony management team – including myself – has to solve these problems. I am far from pessimistic, though, because a crisis is also an opportunity. I feel this is a golden opportunity for Japan’s electronics industry to regain its dynamism. For Sony, this means that it is now a lot easier for everyone to understand that our cost structures are too high, that we need to change with the rest of the world, as well as a few other points.

What do you think engineers should be focusing on? Are products becoming mere commodities?

Well, I think it is a lot harder to come up with a brand new product concept, like the Walkman, these days. Televisions, for example, offer more vivid colors than ever before, and you can hang them on the wall now, but you have to wonder just how much further they can evolve through that kind of hardware improvement.

If you look at it from a different point of view, though, there is plenty of room for them to evolve. Children today don’t watch that much TV. Take my 16-year-old son, for example. Apart from watching some sports, he almost never watches TV with the rest of the family; instead he spends most of his at-home leisure time communicating via the social networking site, Facebook. It’s clear that customer preferences are changing, and I think this fact indicates what the next steps in TV evolution are likely to be. We’ll never recapture our customer’s hearts by merely offering better color or higher resolution.

We developed brand new, absolutely incredible technology for the PlayStation 3 (PS3), but the cost was high. We’ve adopted a slightly different approach now, and are evolving the PS3 into a platform for Web services. TV development is also in a period of transition; the fact that sales volume is growing for the Apple TV, a kind of set-top box, might be evidence of an emerging trend.

So you think by better understanding your customers, you’ll find a way through?

We have to become a company that can open the window and say, “Look, we don’t just design technology because we love technology. We design technology because we understand that our customers are different.” We can no longer say that we’re right and our customers are wrong. We can’t build only what we want to build.

Right now is an excellent opportunity for consumer electronics companies to improve their understanding of consumers.

Five years ago content companies were regarded as king in our industry, but that was wrong: the customer is king.

Sure, some people might say, “This guy doesn’t know what he’s talking about.” But I reached this conclusion after spending more time on the road, worldwide, than most executives. Consumers today are a lot different from how they were 20 years ago. They aren’t passive any more. The spread of the Internet has given them the power to dictate how products are used, and an increasing number of people are discovering new ways to have fun, such as by creating their own content. A diverse range of electronics will be connecting to the Internet in the near future, tapping Web-based services, and we have to think about what we need to do to make our customers – the king – like our products. I think the key to this lies in watching our customers. If a Sony employee were to ask me what a reasonable market price might be for distributing video to the home, I would tell him, “Don’t listen to me; watch our customers.”

Understanding customers will also help us uncover hidden customers. The Wii from Nintendo Co Ltd of Japan is an excellent example. They didn’t develop any unique technology; they just realized that there was potential demand out there for something different from conventional games, and thought about how to satisfy different demands from different age groups. They attained results that the PS3 hasn’t; namely, generating profit from hardware sales.

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In your keynote speech at the 2009 International Consumer Electronics Show (CES), you said that open technology is important today. Is that feeling based on the needs of customers?

That’s right. Customers will refuse to accept it unless the technology is open. Youth in particular really dislikes closed technologies, closed systems and the like. I think the failure of AOL LLC of the US is good evidence of this. When the Internet was just beginning to spread, AOL boosted its subscriber base by providing special services only to its customers. After a while, though, customers began rebelling, complaining that they weren’t children. Because AOL wanted to keep them locked up in a narrow portion of the immense Internet cosmos, open technology was created.

Sony hasn’t taken open technology very seriously in the past. Its CONNECT music download service was a failure. It was based on OpenMG, a proprietary digital rights management (DRM) technology. At the time, we thought we would make more money that way than with open technology, because we could manage the customers and their downloads. This approach, however, created a problem: customers couldn’t download music from any Websites except those that contracted with Sony. If we had gone with open technology from the start, I think we probably would have beaten Apple Inc of the US.

There was a time when it made sense to divide the market with closed technology, and monopolize a divided market, but that’s just not an effective strategy any more. In the Internet universe, there are millions of stars – millions of options that have been created through open technology.

Apple’s iTunes Store uses its own proprietary DRM called FairPlay. I think this gives Sony a chance to provide something that Apple can’t. And we have to move ahead and grab that opportunity before Apple begins to provide support for other hardware and blocks us out.

Understanding customers and open technologies are not the only important things. Prices should also be reasonable and reflect what customers are willing to pay. The shortcut to making this possible is through keeping an eye on costs. And a well-regarded user interface (UI) is as important as price, because it helps customers think, “This is something I’m going to use; it’s mine.” It is the customers who will tell us which UI is good, or bad.

In your CES keynote speech you introduced an Internet terminal from another company, chumby industries inc of the US. Why?

A number of people from the West Coast group firms were very unhappy to see me use the chumby device, and asked: “Why did the CEO of Sony demonstrate a chumby device?” However, I did this deliberately, because people shouldn’t be bound by old customs. Plus, I didn’t want to add extra cost to the presentation.

I became aware of the excellence of that device when I was using it in New York. It will display things like the scores of my favorite football teams, photos, the weather and news, even if I just let it sit there. It made me realize that content distribution absolutely requires personalization. And it showed me how great it is to be able to naturally pick up the information you, as an individual user, most want to see. Customers today want to be able to freely access content via the Internet, information technology. This requirement represents a threat to our content business, and to existing frameworks for rights management. I don’t see that we have any choice, though. We have to create a sanctuary which provides customers an environment for their enjoyment.

That is how we can change a threat to the content business into an opportunity.

A lot of people thought Sony’s content download service was doomed, but it’s in a pretty good place right now in the form of the PlayStation Network, available to PS3 users for network gaming, video, etc. The DRM is based on Marlin, an open scheme developed by consumer electronics companies and other companies. What does all this mean? Very simply, it means that Sony has begun the transition from a closed system to an open one.

I wish the Japanese media would recognize how important this is. I also put a lot of effort into making sure that many people understand the value of what Sony is trying to do here.

Next we will be expanding the PlayStation Network to hardware other than the PS3, because the number of PS3 units sold puts a limit on the scale of the network possible. Sony has a vertical structure for each product line, an organizational structure that resists change, so it will take time to achieve this network growth. However, a large number of employees share my opinion on this.

It looks like there will be an increasing variety of open technologies, content, services, etc, available in the future. Won’t customers be confused by the enormous variety of options available?

I remember a time when I worked for a TV network. There used to be only three nationwide broadcasting networks in the US. Around the time cable TV was invented, I was at a broadcast convention, and the head of television said in a speech to those of us gathered: “Viewing audiences are satisfied with three choices. They don’t need cable and satellite TV.”

I was about 40 then, and raised my hand to speak: “That’s not true,” I said. “The customer will always like choice. While it’s better for broadcasters if the world stays the same – that there will always be three networks – it’s going to change.”

Four weeks later I was made an unexpected job offer. I was hired as president, replacing the man who had given the speech. If I had kept my mouth shut, I would have remained a journalist. And of course cable TV, satellite broadcasting and the like did develop, just as I’d anticipated.

The relationship between Sony and its customers is changing, even if some people at Sony may not like it. We really didn’t have anything you could call a relationship back in the analog era. It was pretty simple, with the manufacturer providing products and the customer either buying them if they liked the goods, or not. The Internet and information technology have changed all that. And if we don’t adapt accordingly, we will lose our customers to the competition. Sony has begun to interact with its customers now through networked products such as the PS3, the DSC-G3 Wi-Fi digital camera and the VAIO. Now I’d say Sony is smack in the middle, between the analog and digital eras.

What kinds of engineers are needed for the digital era?

Maybe because of language issues or my background, people sometimes worry that I’m biased against hardware. There’s absolutely no way that’s true; and I certainly don’t want engineers to think I’m not interested in hardware. All content is useless without hardware. Conversely, though, no matter how good the hardware, it can never realize its true value without content. Both hardware and content have to be there for the customer to receive that value. This is exactly where information technology is beginning to play a pivotal role.

I would like to say this to the hardware engineers: “You have done some really wonderful things, and now I want you to work together with the software engineers to create new ideas.”

We have to create a fusion of engineers in the hardware, content and information technology fields. I’m not talking about technologies. Sony already has a high and growing number of young people actively involved in software design, application development. They are already increasing their communication and interaction with hardware engineers. The important thing is that engineers open-heartedly say, “I need your help,” and that they are encouraged to help each other improve their ideas. That would heighten the quality of development across the board.

Engineers don’t need to change everything. All they have to do is adapt to the times. There is no need for them to discard the knowledge, skills and other resources accumulated in their past. I want them to look forward to the opportunities that adaptation offers, and to be interested in where evolution is taking us. Engineers remain the “movie stars” of the electronics industry, but the plots and stories are changing. They have to learn new lines, and give us other splendid performances. I intend to bring together the resources that Sony holds in the form of its outstanding engineers to create new products, and build a new relationship with our customers. It’s my job to make sure the employees feel how exciting this is.

Management must act as salesmen, selling engineers on change. We have to explain that change is not something scary; it’s an opportunity.

Surely you don’t expect all your engineers to be able to adapt to change?

I don’t think Japanese engineers are too conservative. I can feel the growth in the software development groups, and in individual software engineers. Hardware groups are coming to understand embedded software much better. True, people do tend to get set in their ways as they get older. Nobody is very surprised when somebody retiring in two years says, “I’m too old. I can’t learn new things.” Does that mean the person can’t do anything any more? I don’t think so. The person can transfer wisdom, based on personal experience, to younger people, cooperating with them to achieve a fusion.

Say two men, one 60 years old and the other 30 years old, are building a bridge. The older man might worry that he lacks the energy to build the bridge. But suppose the younger man says, “I’ll be the energy, I need your wisdom. You tell me how to build the bridge.” That’s what communication really is. Silicon Valley was created by people no older than 30. There are a lot of Japanese that age who need to experience the same process. It would be good for Japan. Why isn’t there a Silicon Valley in Japan? It’s because there’s a strongly established seniority system. You can disagree with me but that’s my conclusion.

I don’t think that we should get rid of the older engineers. We can break down the seniority system when older and younger generations are fused. After that, we can create better products.

So you feel that the veterans should transfer their knowledge to the younger engineers, and the younger engineers should freely explore new ideas?

I want our engineers to see that the future is going to be even more interesting, more stimulating, then it ever has been. People are often frightened of change. It is better for engineers to say to themselves every morning, when shaving or combing their hair, “This is a new day and a new adventure; I’m not afraid of adapting to this new world.”

I hope Sony engineers, electronics engineers, feel that this new adventure is worth embarking upon, that it’s really exciting. You shouldn’t get up in the morning and say, “I wish things wouldn’t change. I liked the way things used to be.” That would indeed be a waste of time. When things go wrong, like when there’s a recession, people often begin talking about “the good old days”. The past is no blueprint for the future, though; it’s just the past. Some of the Japanese press have criticized me, saying I don’t respect Sony tradition, but that certainly is not the case.

The Sony tradition is not to live in the past. The Sony tradition is to embrace the innovation, skills, energy, and excitement of its people for the future. Our co-founder, Akio Morita-san, wasn’t looking at the past. He didn’t say he created a blueprint that must never change. Quite the contrary: he leveraged his abilities to adapt to the changing environment, and to discover new solutions and new customers around the world.

I keep harping on the importance of adapting to the era because of my own experiences. I saw the collapse of an industry with my own eyes.

When I was growing up in the United Kingdom in the 1940s, England was the biggest exporter of cars and motorcycles in the world. The US made big cars, but the UK made small-engined cars, which sold well. And the sports cars from car makers such as Jaguar, Lotus, MG, Norton, Sunbeam, Triumph, etc, used to win all the races. However, today, the British car and motorcycle industries have dwindled away.

Why did the Japanese car companies succeed? Because the companies in the UK didn’t change their ways.

Management and the unions argued all the time, and there was no investment in robots to rationalize production. There was no product innovation, either. To start the engine on a British motorcycle, you had to kick the starter pedal. On a Japanese motorcycle, though, you just had to turn the ignition key. The Japanese companies were able to enter the market without the hindrance of old customs and other conceptual baggage. I don’t want to say that Japan’s consumer electronics industry, including Sony, will end up in the same state as the UK car and motorcycle industries. Japan has plenty of skilled people, and I don’t think it will lose out to companies in Korea, Taiwan or China. But unless Japan begins to adapt to change, I don’t think God can promise future success.

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Earlier, you said that engineers should take an “I need your help” approach. This way of thinking seems key to your management style: instead of running things according to top-down decisions, you are trying to harness the power of your employees. Is this a fair assessment?

A very sophisticated question. I used top-down management when I was managing the TV network, and when I was a news editor. But I adopt a different style now. I can’t pretend to be a brilliant engineer, after all. I think it is important for management at big companies to tell their employees what management doesn’t know in order to get their cooperation. I’ve done a lot of jobs that engineers haven’t, and watched people working in many different countries. I’ve been a part of so many different aspects of Sony – content, devices and so on. What I’ve felt all along is that if everyone just cooperates, we can all do a better job. The age of dictators is over; it’s time for people to share their experience.

Japanese engineers are so brilliant. I felt that when I visited Tokyo recently. I had just heard the details of how bad profitability was in our TV business. I was pretty depressed. Hiroshi Yoshioka-san, who was put in charge of televisions from 2008, said he would like to take me out to dinner with some of his young people. When I got to the restaurant there were about 30 employees there, all young people of around 30 years old or so, from different divisions including TVs, personal computers and so on. They had a box full of questions they’d written. I pulled them out one at a time and answered them. We discussed a lot of the problems that Sony faces.

It was the most fun I’d had in months at Sony. I’m not being political. They were really smart, and so full of energy. All I could think of was how to get them to solve Sony’s problems now, instead of waiting until they were 50. Because when they get to be 50 they won’t care as much about solving the problems.

If you had been with me at that dinner, you’d agree with me that Japanese companies can again be top in the electronics industry. And these are the people who are going to make it happen.

interviewed by Yasuo Tanokura, Tomohiro Otsuki

08
May 2009
POSTED IN

Corporate, History

DISCUSSION 7 Comments

With Ericsson On The Precipice Of Depature, Sony Ready To Bailout Sony Ericsson

SWEDEN ERICSSON EARNS

Bailouts, bailouts, bailouts. That certainly has been the hot word lately in American culture. With a 35% plunge in sales during Q1 2009, it is certainly rough times for Sony Ericsson. The company is blazing through cash and will most likely need some sort of financial assistance from Sony and Ericsson. This move is referred to a capital injection, where the two companies are responsible on a loan for Sony Ericsson, to strengthen the joint venture’s balance sheet. No one is confirming anything, but the move seems very likely.

Sony said it was premature to speculate on whether it was preparing to provide Sony Ericsson with financing, adding: “Should that become necessary, we are, of course, prepared to support Sony Ericsson in that way.”

Nomura analysts estimate that Sony and Ericsson could have to make a capital injection of €500m (£441m) each before the end of the year. Dick Komiyama, president of Sony Ericsson, is seeking to return it to profit after it recorded a net loss of €73m last year because of falling sales. JPMorgan analysts estimate it will record a net loss of €1bn this year.

SE’s activity recently has been very erratic. While they do have a heavy influence in America and other markets with lower-end models, several experiments such as the XPERIA X1 have generated interest. However, when XPERIA failed to latch onto any carrier, the phone became more of an oddity. It most certainly seems that they have learned alot from that and perhaps the Idou will change things. Sony Ericsson in Japan makes seriously incredible phones that never make it anywhere else, for the most part. There is a great disparity in the design teams and they need to centralize their efforts and ship a unified lineup.

However, the most interesting news resides in the fact that Svanberg, chief executive of Ericsson, also hinted at Ericsson eventually selling out of the joint venture by saying Sony was “a logical buyer”. He stressed no sale discussions were taking place, although Sony Ericsson’s losses are weighing on the results of both parents.

Sony said: “Our first order of business, as is Ericsson’s, is the success of the joint venture. We are committed to supporting Sony Ericsson in this difficult economic environment.”

Sounds like Sony is ready to either drag this out a little longer or buy it all up within the next year.

Referenced from the Financial Times.

07
May 2009
POSTED IN

Hardware, Mobile

DISCUSSION 2 Comments

Walkman Widget for your PC

widget

Not tired of Walkman X news yet? Here is a pretty cool widget that Sony Japan created for those who want to have a virtual Walkman X at their disposal. You can listen to podcasts, view RSS and sorta just get a feel about Walkman X series interface. It is in Japanese however it is easy to play with. Jump on this page and hit the Download button.

windget2

07
May 2009
POSTED BY Stan M
POSTED IN

Software

DISCUSSION No Comments