New Sony PRS-300 And PRS-600 Reader Devices Appear In Service Manuals

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Out of nowhere, aafuss on our forums has pointed out service manuals for the PRS-300 and PRS-600 Sony Reader devices, due to be out soon. What’s interesting is that the PRS-700 is no longer on sale at SonyStyle, signaling these devices may be arriving soon. These manuals are fresh from the oven, as the creation date is July 2009. The PRS-300 will be available in red, black and silver and has a five inch display with 440MB of internal storage (no expandable memory card slots). The PRS-600 will also be available in the same colors, but will also have a larger six inch touchscreen display, audio output, and MS/SD card compatibility with 440mb of internal storage. No lighting or wireless is mentioned in either of the service manuals, but we are NOT opting that out as a feature at this time until we get some sort of confirmation. We will be constantly searching for this information and update this post acordingly. Thanks, aafuss!

Image above courtesy of engadget. Here are the PDF’s:

Sony has requested we remove these service manuals, but with the PRS-700 mysteriously disappearing from the SonyStyle store, its fair to say something is afoot.

30
Jul 2009
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Hardware, Reader

DISCUSSION 46 Comments

Sony Crushes Barnes and Noble, Amazon; Claims eBook Store Is Now Largest For eBooks

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The eBook Store from Sony, together with Google, today announced it is providing access to more than 1 million free public domain books – from classics such as Robert Louis Stevenson’s Treasure Island to biographies, historical texts, romance novels and hundreds of other genres. At the time of this writing, Amazon’s Kindle Store has only about 300,000 books. Barnes & Noble’s recent announcement of their eBookstore had claimed the world’s largest at 700,000 only a week or so ago. The announcement reinforces Sony’s commitment to providing consumers with the largest, most comprehensive selection of eBooks available – merely months after announcing the availability of 500,000 books back in March. So we’re talking about an increase of 500,000 to 1 million from March to July. What will it be like this Holiday season? These titles, which Google has digitized as part of its Google Books project, are available in EPUB format and are optimized for current models of the Sony Reader Digital Book.

“We are committed to ensuring our customers have the freedom to discover and read content from the widest possible range of sources,” said Chris Smythe, director of the eBook Store from Sony. “We’re proud to offer access to the broadest range of eBooks today – from hot new releases, to New York Times Best Sellers, to classics and hard to find manuscripts such as those available for free from Google.”

From Sony’s eBook Store, Reader owners with a U.S. location can download and transfer any of these titles to their PRS-505 or PRS-700 Reader. New eBook Store users can access available titles after setting up an account and downloading Sony’s free eBook Library software.

“As more and more people discover digital reading, it’s important to build an open platform to help them access and read books online,” said Adam Smith, product management director at Google. “We’re pleased to continue our collaboration with Sony so that more people around the world can discover and enjoy these books.”

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The Reader Digital Book’s high-resolution electronic paper display delivers a realistic print look that rivals traditional paper and uses minimal power. A single battery charge provides up to 7,500 pages of continuous reading. The ease of changing font sizes can make every eBook a large print book and enables libraries to improve accessibility for patrons with poor vision. In addition to electronic books, the current Reader models support multiple file formats for personal documents and music. You can easily transfer Adobe PDF documents with reflow capability, Microsoft Word documents, BBeB files and other text file formats to the Reader. The device can store and display EPUB files and work with Adobe Digital Editions software, opening it up to almost a limitless quantity of content. It is widely known that Sony will release a wireless version of the Sony Reader this Fall or early next year.

There are two Reader models available, including the PRS-505 (starting at approximately $280) and the PRS-700 (starting at approximately $350). Each comes complete with a USB cable, and a color-coordinated, protective soft cover. Both models along with their optional accessories can be purchased directly through www.sonystyle.com, SonyStyle stores, and authorized retailers around the world.

29
Jul 2009
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Hardware, Reader

DISCUSSION 7 Comments

SonyStyle USA Website Launches New Slick Look

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I really have to give my hat off to the web developers and designers behind the look of SonyStyle’s new website for the USA. This is definitely the best SonyStyle website I’ve seen yet, in fact, its better than SonyStyle Japan’s website! It must be weird for the developers of the SonyStyle Japan website to see the USA version look so much more stylish and attractive, especially as its a Japanese company. Nonetheless, the new site is definitely in line with modern design, featuring large crisp pictures, lightweight but attractive flash implementation, and improved product/category displays. The color swatch used in this new site is very Sony – gradients of black and gray are everywhere. Blue, greens and other colors are used in small ways throughout the site to emphasize important details such as price or other important details. I love the new redesign, especially some of the splash landing pages such as this for the 11′ XEL-1 OLED TV.

The only thing I could possibly recommend for the site is:

  • a more promiment link to their blog
  • a lighter version of the site in case someone prefers a lighter color experience
  • the ability to click on master categories, such as when you click on Shop > Computers, why can’t I just click on Computers, etc? I understand I can click on a subcategory within that, but what if I want to click on the whole category?
29
Jul 2009
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DISCUSSION 6 Comments

Video: Engadget Tries Out Sony’s Playstation 3 EyePet Game

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EyePet is a game for the PlayStation 3, developed by SCE London Studio, and scheduled for release in October 2, 2009. The game uses the PlayStation Eye camera to allow a virtual pet to interact with people and objects in the real world. Using augmented reality, the simian-like creature appears to be aware of its environment and surroundings and reacts to them accordingly. The player can place objects in front of the animal and the game will interpret what the object is and respond to it. For example, if the player rolls a ball towards it, it will jump out of the way to avoid being hurt. It will also react to the player’s actions and sound allowing the user to, for example, tickle the animal or clap their hands to startle it. The latest trailer shown at E3 2009 shows the pet being customized with outfits and colored fur and interacting with virtual objects including a trampoline and bubble machine. The trailers also demonstrate users drawing custom objects (first trailer shows a car, E3 2009 trailer shows an airplane) which are scanned by the camera and converted to virtual objects which the pet can then interact with.

In this exclusive hands-on preview, engadget spends some time with the EyePet and its quite exciting. You also get to see what some of the general functionality and user experience would be like. Take a look:

28
Jul 2009
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Hardware, Playstation, PS3

DISCUSSION 9 Comments

Sony Pictures Co-Chairman Amy Pascal Is Probably The Nicest Person Ever

Amy Pascal was named Co-Chairman of Sony Pictures Entertainment in September 2006 and has served as Chairman of the Sony Pictures Entertainment Motion Picture Group since December 2003. Aside from her responsibilities with Sony Pictures, Amy basically oversees all development and production activities at Columbia Pictures. This is a person that is living a seriously stressful life and is probably busier than I could ever imagine. She and Chairman and CEO of Sony Pictures Michael Lynton report to Sir Howard Stringer, Chairman and Chief Executive Officer. And of course that means that she is naturally present at many movie premieres, events, and so forth where her picture is taken with stars or other powerhouse figures in the industry. However, I started to notice after a few pictures she is always sandwiched in the middle of important people, or simply smiling and hugging in just about every shot. It’s obvious that Amy brings a ton of charisma into a room and has an incredible personality.

Is Amy Pascal the friendliest, nicest executive in the history of Sony? I don’t think Akio Morita was this charming. Let’s take a look.

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Actress Natalie Portman and Sony’s Amy Pascal arrive to the premiere of Columbia Pictures’ ‘Closer’ on November 22, 2004 at the Mann Village, in Los Angeles, California. (Photo by Kevin Winter/Getty Images)

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Screen Gems’ Clint Culpepper, Sony’s Amy Pascal and producer Will Packer at the ‘This Christmas’ premiere at the Cinerama Dome on November 12, 2007 in Hollywood, California. (Photo by Eric Charbonneau/WireImage)

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Sony Corp. Chairman and CEO Sir Howard Stringer and Sony’s Amy Pascal attend the world premiere of Columbia Pictures’ ‘Ghost Rider’ after party at Marquee February 15, 2007 in New York City. (Photo by Evan Agostini/Getty Images)

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L-R: Ron Howard, Sir Howard Stringer, Amy Pascal, Brian Grazer and Michael Lynton after Amy was presented the Simon Wiesenthal Center’s Humanitarian Award at its 2008 National Tribute Dinner in Los Angeles.

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Sony’s Amy Pascal and producer Jack Giarraputo arrives at the premiere of Sony Pictures’ ‘You Don’t Mess With The Zohan’ held at Grauman’s Chinese Theater on May 28, 2008 in Hollywood, California. (Photo by Alberto E. Rodriguez/Getty Images)

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Disney Media Networks Co-Chairman Anne Sweeney, Harpo Chairman Oprah Winfrey and Sony Pictures. Sony’s Amy Pascal attend the 17th Annual Women In Entertainment Power 100 Breakfast at the Beverly Hills Hotel on December 5, 2008 in Beverly Hills, California.

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Actor Woody Harrelson, Sony’s Amy Pascal and actress Rosario Dawson pose at the afterparty for the premiere of Columbia Pictures’ “Seven Pounds” at the Armand Hammer Museum on December 16, 2008 in Los Angeles, California.

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Sony’s Michael Lynton, actor Denzel Washington, Sony’s Amy Pascal and Columbia’s Matt Tolmach pose at the premiere of Columbia Pictures’ “The Taking of Pelham 1 2 3″ at the Village Theater on June 4, 2009 in Los Angeles, California.


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Producer Steven Reuther, Sony’s Amy Pascal, and producer Tom Rosenberg arrive at the premiere of Columbia Pictures’ “The Ugly Truth” held at Pacific’s Cinerama Dome on July 16, 2009 in Hollywood, California.

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Columbia Picture’s Doug Belgrad, Sony’s Amy Pascal and actress Katherine Heigl pose at the afterparty for the premiere of Columbia Pictures’ “The Ugly Truth” at Boulevard3 on July 16, 2009 in Los Angeles, California.

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Actor Gerard Butler and Sony’s Amy Pascal pose at the afterparty for the premiere of Columbia Pictures’ “The Ugly Truth” at Boulevard3 on July 16, 2009 in Los Angeles, California.

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Amy Pascal and actress Meryl Streep arrive at the special screening of Columbia Pictures’ ‘Julie & Julia’ held at Mann Village Theatre on July 28, 2009 in Westwood, California.

28
Jul 2009
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DISCUSSION 7 Comments

Aliens Crash Land In Upcoming “District 9″ Movie

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District 9 is an upcoming science fiction film produced by Peter Jackson, set for an August 14th release date and will be distributed by Sony’s Tristar Pictures. It takes place in Johannesburg, South Africa; aliens made first contact with Earth twenty-eight years prior while humanity waited for the hostile attack or for giant advances in technology, though neither came. Instead, the aliens that arrived were refugees, the last survivors of their home world. The creatures were set up in a makeshift home in South Africa’s District 9 as the world’s nations argued over what to do with them. Patience over the alien situation ran out and control over them was contracted out to Multi-National United (MNU), a private company uninterested in the aliens’ welfare.

MNU stands to receive tremendous profits if they can make the aliens’ advanced weaponry work, but have failed because it requires alien DNA. Tension between the aliens and the humans comes to a head when an MNU field operative, Wikus van der Merwe (Sharlto Copley), contracts a mysterious virus that begins changing his DNA. Wikus quickly becomes the most hunted man in the world, as well as the most valuable, for he is the key to unlocking the secrets of alien technology. Van der Merwe becomes ostracized and friendless and hides amongst the creatures locked within District 9.

27
Jul 2009
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Corporate, Media

DISCUSSION 2 Comments

Win A Sony Reader In Google Books Contest

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Find the answers to fun questions in the 10 Days in Google Books game. Each day, Google will ask you five trivia questions on a different theme. Search Google Books to find the answers with hints to help you along the way. After you answer each day’s questions, you can enter a contest to win a Sony Reader. If you enjoy the game, come back the next day for another set of questions — and another chance to win. For official rules, including prize descriptions, visit http://books.google.com/game. (Please note: Some books may not be available in full view to those outside the United States.) The first 20,000 people to play the game will also receive commemorative Google Books laptop stickers. So all you bookworms out there, start playing now!

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27
Jul 2009
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Hardware, Reader

DISCUSSION 3 Comments

Interview With The Designers Of The Sony W-Series Walkman

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What have wearable audio players been missing? What kind of player would music lovers love? One answer emerged from designer brainstorming and original Sony technology. The wearable W-Series Walkman has been a mostly successful product, but has had its problems in regards to reliability (moisture leaking into the player causing it to malfunction). Regardless of first generation faults, we think that the W-Series has a long term place in Sony’s Walkman line. In this interview with W-Series design team by Sony Design, we learn about this unique music player and how Zappin played a big role in its creation.

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Komiyama: One product I helped design was Sony Active Style Headphones. I was later approached by someone in product planning who liked that work. He asked me to create a wearable Walkman in the same style, and that’s how it all began. As the saying goes, it was easier said than done especially this time. Many manufacturers including Sony have tried their hand at wearable audio players. But personally, I don’t know of any that are firmly established in the market.

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It’s easy to guess why, because above all, they have been hard to use. People have had to fumble with these screenless players to find songs. If you have many tracks, your hand stays glued to the player as you hunt down the one you want. That much stress, and you forget how nice it is without the cords. People should enjoy wearable players, but designers have had a hard time ensuring usability. And the fact that potential users can’t choose their favorite headphones and have no recourse if they don’t like the fit or audio quality made people think twice.

That’s not our goal anyway, to have people occupied with the controls. The user experience must be much more enjoyable than squinting at a tiny display, trying to control the player. Once wearable players offer a better experience, people will appreciate their advantages. Here, the key is the user interface. So before our industrial design got underway, I approached Hiroshi in auditory UI design, a field where we approach usability from the standpoint of sound.

Sato: Never before in my experience had sound been so critical to easier operation. And this was not minimal usability, either; we were not compromising. Atsushi and I felt that we had to do something about the silence when listeners are finding tracks, which is “empty” without music. The more songs you have, the longer this blank, empty time is. Surely this is unacceptable, in a device designed for music entertainment. We discussed it at length, but it looked like we would never resolve it. Maybe Satoshi couldn’t bear to see us continue, or maybe we were just too distracting, but in any case, one day he leaned forward from his desk and suggested Zappin as a solution.

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Asai: Zappin is a UI control I developed for car audio systems. It’s straightforward in operation. An excerpt of each track is played, one after another, until the song you want is played and you select it. In cars, this frees you from keeping your hand on the controls while driving and lets you focus on the road. Just twist the dial to start searching. But what inspired me to consider it for portable audio players was when I noticed myself constantly fidgeting with my Walkman during commutes. I thought Zappin might be an effortless way to control audio players.

When I overheard Atsushi and Hiroshi, I had a hunch we could use it. Sony has also developed 12-tone analysis technology, and together, the two technologies can extract exciting passages for shuffle playback. Sampling songs this way is also very common on music programs that count down the top hits. It’s like a brief introduction of the memorable passages, the highlights. In this respect, Zappin is growing beyond just a search function. Not only does it eliminate the silent, empty moments during searches, it keeps you entertained. That’s why you can also consider Zappin a new playback function. Enjoy it as a style of listening that reflects current trends.

Still, we faced some resistance even from within the company, from those who couldn’t seem to grasp the proposal. Critics pointed out how controls from the days of analog media still feel intimately familiar, and how enjoying tracks in their entirety is so ingrained in us. But if we compare the traditional style of listening to dining on a full-course meal, from appetizer to dessert, Zappin serves you the tastiest bite-sized morsels from a variety of main dishes. Both are enjoyable, and certainly it’s fine that people have their own preferences. To educate our colleagues, the designers took the initiative in development, gave demonstrations, and spent time talking with others until more people understood.

Sato: Zappin playback can be set to either short or long excerpts, and each mode gives a different impression. Short mode plays excerpts of about four seconds each, which really does feel like you’re enjoying a music countdown program. Long mode plays 15-second excerpts, and this gives the impression of listening to a DJ mix. Our aim was straightforward, but implementing it required deft sound design involving simulations of the listening experience.

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Fujiki: Zappin fills in the blank periods for listeners. Seamless, constant playback was the goal, but sudden shifts in tempo or pitch between tracks would be unpleasant to listen to. We needed effective transitions, to prepare listeners for whatever sample comes next.

We studied a range of tones and spoken phrases as potential transitions. A key consideration here was the frequency band, or sense of pitch. Transitions at a distinctive pitch would be unsettling if they didn’t match the previous and next track excerpts. And the sound of transitions based on the musical scale would vary depending on the volume level. Our research led to a tone created from modified white noise. This tone gives no impression of pitch, and it sounds consistent regardless of the melody played before or after or changes in volume. Most important, it’s a neutral effect that doesn’t distract from Zappin playback.

After this, we considered how to have excerpts fade in and out nicely. In the crossfade between tracks, how could we handle the build-up and dissolve of transitions? Satoshi and I carefully fine-tuned the sound down to the level of tenths of a second, over the course of listening to several hundreds of tracks to sample the effect.

In design work that was clearer, we were careful to provide reassuring feedback for operations on this screenless player. During regular playback, the tones you hear assure you it’s a Walkman. During Zappin playback, you hear tones with a sense of speed. A benefit of the wearable format was that we could arrange the optimal sound for a specific set of headphones. In turn, we could seek a refined, high-quality auditory user interface.

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Komiyama: With our user interface discussions underway, I finally got to work on industrial design. From the start, we sought a light, secure-fitting player, integrated in headphones connected by a spiral neckband. But it seemed as if something was missing, or we were taking development the wrong way. I couldn’t quell these nagging doubts. If we continued along these lines, I doubted the player would be anything more than a set of headphones, no matter how stylish it looked. People wouldn’t sense the potential of Zappin from the appearance. I was also concerned that it might be unclear how to wear the headphones, because of the spiral neckband. If it’s true to the Walkman tradition, anyone should intuitively know how to wear it correctly.

One day, a designer’s offhand comment led me in the right direction. Walkman players are clusters of various shapes, he said. And that’s accurate. Models to date have been simple conglomerations of flat and cylindrical parts. This observation inspired the flat surface you see when the left and right earpieces are magnetically linked.

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When stored, the Walkman W maintains this classic, composite appearance. When worn, the two earpieces are split apart. This action of separating them has the strange effect of revealing to new users how to wear the player. And when the earpieces are joined, a magnetic sensor automatically pauses or stops playback. It makes sense, this chain of events from separating the earpieces to listen, wearing them, and joining them again when you’re finished. It’s not just a matter of styling; we orchestrated the way you use the device itself, the series of events from beginning to end.

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Yamagishi: We want everyone to see what makes this model tempting. That’s why we took a slightly different approach for the color options. Normally, we narrow down the most fitting color options by considering several factors how old our target users are, trends in their lifestyles, and a sense of what they value, as well as product pricing and so on. But for this model, we drew inspiration for colors by imagining the scenes where listeners would be enjoying the Walkman.

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We developed six versions, including the region-specific colors.* There’s a stylish model in black and subdued silver, accented with a red Walkman logo. Even if you’re wearing a business suit and listening to music on the way to work, this one adds a little polish without pretension. We chose a lime green version because it complements fashionable sportswear worn when you’re jogging or at the gym. Pink reflects the excitement of taking off on vacation, and it’s a little out of the ordinary. Violet and orange capture the sense of exhilaration you get before going to a club or somewhere for live music. The plain white version looks good in any situation, no matter what your taste in fashion.

As fluorescent colors, the vivid pink and lime green are unusual in a Walkman player. People familiar with Sony design may be a little unsettled by this styling, but we wanted to try something a little adventurous. The sense that something unprecedented and worth a closer look has arrived. The feeling you get when you try on something new and want to show someone. The power of music to exhilarate us. These are the feelings we’d love to convey. Another consideration was that once you separate the earpieces to wear them, each piece is actually quite small. Even colors that seem bold blend in surprisingly well, so don’t worry about choosing a vivid color if you like it.

*White, black, lime green, and pink are available in Japan.

Asai: In price, this model is closer to headphones than a portable audio player, despite the fact that we invested two years in refining the design since initial planning. It took that long because we started from nothing, with no inspiring models to learn from about listening styles in wearable audio players. Really, it felt as if we were groping in the dark in design, going around in circles. But ultimately, what helped us overcome this was the concerted effort of designers who simply can’t live without music, and our commitment to writing a new chapter in how people listen to music.

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Sato: We might imagine listening styles to date as sitting in front of some iconic audio player, leisurely savoring every song. That’s obviously a wonderful experience, but we get the distinct impression that people are listening more casually now. And in fact, research shows that more younger listeners are satisfied just listening to the hooks or catchiest parts of songs. We thought it was time for Sony to examine and meet these needs in current listening trends.

In this way, the Walkman W series is a trailblazer. Wearable audio players are still a minor product category, but I think in this model we have rediscovered the Walkman design DNA. We turned challenges in usability into an opportunity to offer people an enjoyable new style of listening. Fewer needless features, and a more valuable user experience. I think that’s a quintessential quality of Walkman players.

Komiyama: In that heart-shaped band lie my hopes for the player. We’re seeing a huge shift in entertainment toward visual media. Rich video experiences are offered by more portable audio players, which boast higher performance and more features. At first glance, this makes a screenless model with extremely simple controls and features seem behind the times. But the more you use it, the more you enjoy being set free from annoying cords, and the more you appreciate the unique user interface. You get a taste of a listening experience found in no other player.

Imagine wanting to enjoy music, pure and simple, without anything in the way. Imagine a player designed with this in mind, to bring you a fresh listening experience and stir a sense of wonder. That’s a fundamental ideal in the Walkman series. The heart shape of the W series band is not there just to grab your attention. It represents our heartfelt commitment to get back to these basics.

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27
Jul 2009
POSTED IN

Audio, Hardware

DISCUSSION 6 Comments

Sony Bringing Michael Jackson Concert “This Is It” Film To Theaters Halloween Eve

THIS IS IT Rehearsal

This Is It was a planned series of 50 concerts by Michael Jackson to be held at the The O2 arena in London. The shows were scheduled to begin in July 2009 and continue through March 2010, which would have totaled over a million in attendance and injected a billion into the UK’s economy. It was an enormous boost for London, and ticket sales surprised everyone – it’s impossible to deny the cultural phenomenon for Michael was back after all tickets sold out in mere hours. Sales of King of Pop were up 400% and sales of Thriller were up 200%. Tickets appeared on eBay for as much as £10,000.

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Christian Audigier, a fashion designer (and personal friend of Jackson), worked on the clothing for the shows. Jay Ruckel from La Crasia Gloves created Jackson’s iconic single glove for the concerts. The costumes he was set to wear during the shows were encrusted with 300,000 Swarovski crystals. In May 2009, thousands of dancers flew in from all around the world to audition for Jackson, who helped select the 12 finalists in person. Kenny Ortega, who had collaborated with Jackson previously, was to work on the overall design and direction of concerts. Ortega said that the final product would have been a “theatrical musical experience”. Each concert was expected to have 18-22 songs, with different sets for each.

AEG Live (the concert promoters) recorded one of the last rehearsals, held the day before his death, “in multi-camera high-definition video and multi-track surround-sound audio”. Sony has put $60 million towards this footage and will be releasing a concert film on October 30th. There is over 80 hours(!) of overall rehearsal footage, such as the video above where Michael sings, “They Don’t Care About Us.”

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Michael Jackson had commented in regards to this tour, “I just wanted to say that these will be my final show performances in London. When I say this is it, it really means this is it”, adding that it was his “final curtain call”.

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27
Jul 2009
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Corporate, Media

DISCUSSION 1 Comment

42nd Sony Aquarium Free At Sony Building (Japan)

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Around this time every year, the Sony Building in Tokyo (Ginza), Japan has an event called the Sony Aquarium. It’s a rather popular exhibit because they basically allow everyone to view hundreds of rare fish for free in a real and simulated (Projector – 4K HD) aquarium. This year’s Sony Aquarium exhibit runs from July 20th to August 31st, and has numerous fish on loan from the Okinawa Sea Aquarium. Outside the Sony Building is a 14 ton tank, and has about 40 species for a total of 1,000 fish including cute tropical fish, sharks, rays, sand creatures, and so forth.

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Here’s a trailer by Sony Japan:

On the inside, visitors can view a nine minute video (portions in the video above) of aquatic life in spectacular 3D 4K HD. This event is very popular – last year’s Sony Aquarium pulled millions of visitors.

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Sony is also using this as a vehicle to teach youngsters about ecology, fish habits, and other exhibits.

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This exhibit allows visitors to touch shark skin.

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Feel dozens of fish swim around your hand.

24
Jul 2009
POSTED IN

3D, Corporate

DISCUSSION No Comments